WYRMWRIGHT
Guides / WidgetsWyrmWright 0.5.0

Price Board

A shop's prices on a slate, for the players to read. It follows a Store tile, leaves out everything only you should see, and its lettering grows with the tile so it reads from across the table.

Default size
5 × 6 (smallest 3 × 4)
More than one
Yes
Works with
Store Inventory, the players' window
The Price Board: The Green Alembic, Alchemist, with a dotted list of items and prices; Oil of Slipperiness is struck through and marked sold out.
Following the Store tile's open shop. A line the shop has run out of is struck through.

What it shows

  • The shop's name, its trade and its town.
  • Each line with its price at the Store tile's mood (Cheap, Fair or Dear). Lines with no price say ask; lines the shop has run out of are struck through.
  • Hovering an item on the tile shows a homebrew item's description.

It never shows how many the shop holds, the keeper, purses, notes or the log.

Following the counter

By default the board shows whichever shop is open on the Store tile, and changes when you switch tabs there. Use the arrows at the bottom to show a different shop instead: the board then stays on that shop and offers Follow the counter to go back to following.

The Price Board showing Ironhand Forge, the second of two shops, at dear prices, with a Follow the counter link at the bottom.
Pinned to the second shop, with the Store tile set to Dear.

With more than one Store tile on your boards, a dropdown in the title bar picks which one to follow.

Showing it to the players

Press the curtain button in the tile's title bar and choose On the stage or Beside the stage. The prices appear on the players' window (it opens if it isn't already). The button then reads On TV or Beside; press it again to take the prices away. See The board for the players' window.

The Show Price Board to the players menu with On the stage and Beside the stage.

You can also put a Price Board on a board window on a second screen that faces the table.

Empty states

  • Add a Store Inventory tile to the board, and its shop shows here. There is no Store tile yet, or the new Store tile hasn't opened its first shop.
  • No shop open on the Store tile. The Store tile has no shops, or its town filter hides them all.

Screenshots show demo content in WyrmWright 0.5.0.