WYRMWRIGHT
Guides / WidgetsWyrmWright 0.5.0

Party Packs

A card for each character's purse and gear, and one for the party's loot. Drag a shop's line onto someone to buy it, drag gear onto a shop to sell it, or drag it onto another character to hand it over.

Default size
5 × 5 (smallest 4 × 4)
More than one
No
Party Packs: cards for Brynn, Iselle, Tobin and Maera showing purses and gear, and a Loot card holding a dagger. Maera's card says she bought a herbalism kit for 5 gp.
Maera has just bought a herbalism kit from the shop, and Tobin has put a dagger in the loot.

Where the cards come from

The characters, purses and gear are the ones on the Party page, in the same order. Packs keeps nothing of its own: change a purse here and it has changed there. If the party is empty, the tile offers Add them on the Party page.

Each card shows the character's first name, class and level, their purse in gold, silver and copper, and their gear (with a count where they carry more than one). The Loot card is what the party holds in common.

Buying, selling and handing over

DragOntoWhat happens
A line from a Store tileA characterThey buy one at the shop's current price (Cheap, Fair or Dear), paid from their purse. The card says what they bought. No haggling this way; for that, use the shop's bill of sale.
Gear from a cardAnother character, or LootHands one over.
Gear from a cardA Store tilePuts it on the shop's counter to sell, at the shop's buying rate.
A healing potionSomeone in InitiativeThey drink it and heal by the potion's dice; one comes out of the pack.
Gear from a cardSomeone in an NPCs tileThe NPC receives it.

If the purse is too light or the shop has run out, the card says so and nothing changes.

Screenshots show demo content in WyrmWright 0.5.0.